//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by LLK.rc
//
#define IDM_ABOUTBOX 0x0010
#define IDD_ABOUTBOX 100
#define IDS_ABOUTBOX 101
#define IDD_LLK_DIALOG 102
#define IDR_MAINFRAME 128
#define IDB_MAIN_BG 130
#define IDD__GAME_DIALOG 131
#define IDD_DIALOG_HELP 136
#define IDB_BITMAP1 139
#define IDB_COPYRIGHT 139
#define IDD_DIALOG_SETTING 141
#define IDC_BTN_BASIC 1000
#define IDC_BTN_RELAX 1001
#define IDC_BTN_LEVEL 1002
#define IDC_BTN_RANK 1003
#define IDC_BTN_SETTING 1004
#define IDC_BTN_HELP 1005
#define IDC_BTN_START 1006
#define IDC_BTN_PAUSE 1007
#define IDC_BTN_NOTICE 1008
#define IDC_BTN_RESET 1009
#define IDC_BTN_ABOUT 1010
#define IDC_BUTTON6 1011
#define IDC_BTN_GAMEOVER 1011
#define IDC_GAME_TIME 1012
#define IDC_EDIT_TIME 1013
#define IDC_SCROLLBAR_HELP 1014
#define IDC_STATIC_COPYRIGHT 1019
#define IDC_STATIC_MUSIC 1028
#define IDC_RADIO_ON 1029
#define IDC_RADIO_OFF 1030
#define IDC_BUTTON_SURE 1036
#define IDC_BUTTON_CANCEL 1037
#define IDC_SLIDER4 1038
#define IDC_EDIT 1039
#define IDC_EDIT_MUSIC 1039

// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 143
#define _APS_NEXT_COMMAND_VALUE 32771
#define _APS_NEXT_CONTROL_VALUE 1040
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
